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Ich hoffe die Slider wurden noch nicht geposted:
Sprint Speed
Modifies the maximum sprint speed a team can reach.
Acceleration
Modifies the time it takes for a teams player to reach their maximum speed.
Shot Error
Increases/Reduces the amount of error applied to a teams normal shots. This doesn’t affect other types of shots (i.e finesse).
Pass Error
Increases/Reduces the amount of error applied to a teams ground passes. This does not affect other types of passes.
Shot Speed
Increases/reduces the amount of speed applied to a teams normal shots. This doesn’t affect other types of shots (i.e finesse).
Pass Speed
Increases/reduces the amount of speed applied to a teams ground passes. This doesn’t affect other types of passes.
Injury Frequency
Increases/reduces the frequency that injuries occur within a team.
Injury Severity
When a player from a team gets an injury, this will increase/reduce the severity.
Goalkeeper Ability
Increases/reduces the saving ability of the goalkeeper.
Positioning: Marking
Increases/decreases how tightly the defenders mark their opponents.
Positioning: Run frequency
Increases/decreases the number of runs teammates will make.
Positioning: Line height
Specifies how high/low the defensive line will positions themselves for a team.
Positioning: Line Length
Specifies how stretched or compact the team will try to keep their line for the pitch.
Positioning: Line width
Specifies how stretched or compact the team will try to keep for the width of the pitch.
Positioning: Fullback Positioning
Increases/decreases how far the teams fullbacks will push forward.
Power bar
Modifies how quickly/slowly the power bar fills up when you request any type of pass or shot.
fifasoccerblog.com
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wer kommentiert eig. bei der sportschau immer so? die sind ja auch nicht schlecht![]()
StarLeague B04 (4-3-3): Leno - Baines, Toprak, Tah, Carvajal - Weigl, Castro, Tolisso- Brandt, Fekir, Berardi
Ersatz: Mielitz, Wendell, Savic, Bender, Kampl, EMCM, Correa
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Angaben sind ohne Gewähr, aber im groben und ganzen passt das. Was ich nicht verstehe, wenn das im Spiel vorkommt. Wovon hängt das ednn ab, ob man heute bessere Sprints "bekommt" oder was? Auch die Kompaktheit? Wird das frei Schnauze nach, die Stelle die richtig ist, da seht ihr wo das Licht angeht oder wie?![]()
Road to Ribery
175k von 500k
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Bitte entschuldigt, falls das hier schon mal gepostet wurde, aber hier sind die Stadien aus FIFA 12:
Akaaroa Stadium
Allianz Arena – Bayern Munich
Aloha Park
Amsterdam Arena – Ajax
Anfield – Liverpool
Arena D’Oro
BC Place Stadium *NEU* – Vancouver Whitecaps
British Modern *NEW*
Camp Nou – Barcelona
Century Park Arena
Court Lane
Crown Lane
Eastpoint Arena
El Bombastico
El Medio
El Reducto
Emirates Stadium – Arsenal
Estadio Azteca – Club America, Mexico
Estadio Latino
Estadio Mestella – Valencia
Estadio Preisdente G.Lopes
Estadio Vincente Calderon – Atletico Madrid
Estadio De Las Artes
Estadio del Pueblo
Etihad Stadium *NEW* – Man City
Euro Park
FIWC Stadium (PS3 only)
Forest Park Stadium
Imtech Arena – Hamburg
Ivy Lane
Juventus Stadium *NEW* – Juventus
O Dromo
Old Trafford – Manchester United
Olimpico Arena
Olympiastadion – Hertha BSC
Parc des Princes – Paris Saint-Germain
Pratelstvi Arena
San Siro – Inter Milan/AC Milan
Santiago Bernabeu – Real Madrid
Signal Iduna Park – Borussia Dortmund
St James’ Park – Newcastle
Stade Gerland – Olympique Lyon
Stade Kokoto
Stade Municipal
Stade Velodrome – Olympique de Marseille
Stadio Olimpico – Lazio, Roma
Stadion 23. Maj
Stadion Europa
Stadion Hanguk
Stadion Neder
Stadion Olympic
Stamford Bridge – Chelsea
Town Park
Union Park Stadium
Veltins Arena – Schalke 04
Wembley Stadium – England
Hab mal alle originalen fett gemacht.
Quelle: fifasoccerblog.org
Geändert von david (07.09.2011 um 19:41 Uhr)
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