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Ariel hat die SBS files bearbeitet. Nicht die SB Files. Hier eine Erklärung von Grey (auf englisch, reicht dir das oder soll ich übersetzen so gut es geht?)
the sb files are split up into diffrent "superbundles", they are referneced by the toc files. each "superbundle" has another bundles and chunks. inside the bundles are ebx, dbx, res, resmeta, chunks. Each entry inside ebx, dbx... can contain the file already or it will refernece to an cas.cat directory for looking up the sha1-hash. The cas.cat contains the file, offset, size for the data block. The datablock can be linked to multiple datablocks. They are usually compressed by an custom algorithm.If you decompressed the chained data blocks, you will get one file. Multiple files are required for Textures, Mesh. Only EBX are single.
To change a file, you have to save the full structure and recreate it, because multiple dictionarys will change and the cas file itself (1gb+).
Thanks you FPL <3
Andy (16.09.2016), Christophe83460 (16.09.2016), Zotac2012 (16.09.2016)
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