MMOGA-EA FC25
Ergebnis 1 bis 10 von 14

Hybrid-Darstellung

Vorheriger Beitrag Vorheriger Beitrag   Nächster Beitrag Nächster Beitrag
  1. AW: Playergrowth.ini verändert -> kein Wachstum mehr

    #1
    ~~⚽^⚽~~ Avatar von Anamorph
    Registriert seit
    05.10.2013
    Beiträge
    9.425
    Danke
    2.803
    Erhielt 9.206 Danke für 3.310 Beiträge
    Tops
    Erhalten: 8.236
    Vergeben: 504

    Standard AW: Playergrowth.ini verändert -> kein Wachstum mehr

    Und deine in der big ist nicht mehr die Originale?

    Einfacher wenn ichs Dir gleich hier poste, was drinnen steht.

    • [PLAYER_GROWTH]
      DUMP_PLAYERS_GROWTH_DATA = 0

      MONTHLY_UPDATE_NUM_TEAMS = 24 // Num teams to update in the career loop when EM_MONTHPASSED is received

      EXPERIENCE_MAX = 100 // Experience needed by the player to grow
      EXPERIENCE_MIN = 0

      // Match experience
      MATCHEXPERIENCE_MAX = 100 // Maximum amount of match experience that a player can earn before hitting a growth point
      MATCHEXPERIENCE_MIN = -50 // Minimum amount of match experience that a player can earn
      MATCHEXPERIENCEPOINTS_BASE = 13 // Base amount of match experience earned
      MATCHEXPERIENCEPOINTS_MAX = 19 // Upper bound to the amount of match experience that a player can earn
      MATCHEXPERIENCEPOINTS_MIN = 8 // Lower bound to the amount of match experience that a player can earn
      MATCHEXPERIENCEPOINTS_INJURED_BASE = 0 // Base amount of xp points earned (negatively) for injured players
      MATCHEXPERIENCE_SUBS_FACTOR = 0.79
      MATCHEXPERIENCE_RESERVES_FACTOR = 0.69

      // Injury factors (these factors are accumulated every day passed having the player injured)
      INJURY_FACTOR_LIGHT = 1.0 // light injury
      INJURY_FACTOR_MEDIUM = 1.1 // medium injury
      INJURY_FACTOR_SEVERE = 1.2 // severe injury
      INJURY_FACTOR_MAX = 1.3 // max injury (the accumulated factor can't be higher than this value)

      // Match type factors
      MATCHTYPE_FRIENDLY = 0.85 // Friendly match
      MATCHTYPE_LEAGUE = 1.00 // League match
      MATCHTYPE_CUP = 1.00 // Cup match
      MATCHTYPE_CONTINENTAL = 1.1 // Continental match
      MATCHTYPE_INTERNATIONAL = 1.2 // International match

      // Match importance factors
      MATCHIMPORTANCE_LOW = 1.0 // Low
      MATCHIMPORTANCE_MEDIUM = 1.0 // Medium
      MATCHIMPORTANCE_HIGH = 1.1 // High
      MATCHIMPORTANCERANGE_LOW = 0 // Low Range
      MATCHIMPORTANCERANGE_MEDIUM = 50 // Medium Range
      MATCHIMPORTANCERANGE_HIGH = 80 // High Range

      // Match rating
      MATCHRATINGBOOST_MINOR = 1.01 // Match rating boost for high rating (8)
      MATCHRATINGBOOST_MODERATED = 1.03 // Match rating boost for very high rating (9)
      MATCHRATINGBOOST_MAJOR = 1.05 // Match rating boost for extremely high rating (10)
      MATCHRATING_MIN_VALUE = 1
      MATCHRATING_MAX_VALUE = 10

      OVERALL_TIER1_DIFF = 4 // Tiers for overall vs potential comparisons and factors
      OVERALL_TIER1_FACTOR = 1.00
      OVERALL_TIER2_DIFF = 8
      OVERALL_TIER2_FACTOR = 1.00
      OVERALL_TIER3_DIFF = 14
      OVERALL_TIER3_FACTOR = 1.00
      OVERALL_TIER4_DIFF = 25
      OVERALL_TIER4_FACTOR = 1.00

      OPPOSITION_VERY_STRONG = 9 // Opposition level factors
      OPPOSITION_VERY_STRONG_FACTOR = 1.1
      OPPOSITION_STRONG = 5
      OPPOSITION_STRONG_FACTOR = 1.0
      OPPOSITION_EQUAL = 0
      OPPOSITION_EQUAL_FACTOR = 1.0
      OPPOSITION_WEAK = -5
      OPPOSITION_WEAK_FACTOR = 1.0
      OPPOSITION_VERY_WEAK = -9
      OPPOSITION_VERY_WEAK_FACTOR = 0.9

      PLAYERGROWTH_POSITIVE_FACTOR = 1.10
      PLAYERGROWTH_NEGATIVE_FACTOR = 0.9
      PLAYERGROWTH_PLAYASPLAYER_FACTOR = 2.00 // Multiplier for User Player that is a real player or created player
      PLAYERGROWTH_NORMAL_AVERAGE = 5
      PLAYERGROWTH_HIGH_AVERAGE = 8

      MAX_RATING = 10

      ASSISTANTCOACHASSESSMENT_CLOSE_TO_POTENTIAL_DIFF = 2
      ASSISTANTCOACHASSESSMENT_GETTING_OLD_AGE = 30
      ASSISTANTCOACHASSESSMENT_YOUNG_AGE = 23
      ASSISTANTCOACHASSESSMENT_HIGH_POTENTIAL_DIFF = 10
      PLAYER_WITH_POTENTIAL_NOT_PLAYING_OVERALL_DIFF = 10 // We send the email of a player who reached a growth point that is not playing if Potential - Current overall > 8

      MATCH_RATING_SUBS_FACTOR = 0.89
      MATCH_RATING_RESERVES_FACTOR = 0.79
      MATCH_RATING_YOUTH_PLAYER_FACTOR = 1.3 //MATCH_RATING_YOUTH_PLAYER_FACTOR * CPU_PLAYERS_MATCH_RATING_AVG can not pass 10

      LOWER_LEAGUE_RATING_FACTOR = 1.00
      MEDIUM_LEAGUE_RATING_FACTOR = 1.00
      TOP_LEAGUE_RATING_FACTOR = 1.00

      LOANED_PLAYERS_BASE_OPPOSING_TEAM_OVERALL = 75
      LOANED_PLAYERS_NUM_MINUTES_IN_MATCH = 90
      LOANED_PLAYERS_MINS_PLAYED = 90
      LOANED_PLAYERS_MATCH_RATING_AVG = 6

      CPU_PLAYERS_MATCH_RATING_AVG = 6.3

      MAX_PLAYER_DROP_POTENTIAL_PERCENTAGE = 10

      MAX_PLAYER_AGE_FOR_POTENTIAL_PLAYER = 28

      MAX_MONTHLY_ATTRIB_GROWTH = 1
      MAX_MONTHLY_ATTRIB_NEG_GROWTH = -1 // must be negative
      MINS_PLAYED_IN_5_FOR_FULL_GROWTH = 270
      MINS_VALUE_FOR_MINS_PLAYED_FACTOR = 0.2

      NON_PRIMARY_ATTRIB_MOD_YOUNG = 0.6
      NON_PRIMARY_ATTRIB_MOD_OLD = 0.3
      NON_PRIMARY_ATTRIB_AGE_DIVISION = 26

      FORM_AGE_DIVISION = 23

      GK_AGE_SHIFT = 12 // shifts gk growth
      MAX_GK_PHYS_GROWTH_FOR_YEAR = 5

      MAX_USER_GROWTH = 0

      MAX_ANNUAL_GROWTH_1 = 4
      MAX_ANNUAL_GROWTH_2 = 3
      MAX_ANNUAL_GROWTH_3 = 3
      MAX_ANNUAL_GROWTH_4 = 2
      MAX_ANNUAL_GROWTH_5 = 2
      MAX_ANNUAL_GROWTH_6 = 1

      MAX_ANNUAL_GROWTH_DIVISION_1 = 72
      MAX_ANNUAL_GROWTH_DIVISION_2 = 80
      MAX_ANNUAL_GROWTH_DIVISION_3 = 86
      MAX_ANNUAL_GROWTH_DIVISION_4 = 90
      MAX_ANNUAL_GROWTH_DIVISION_5 = 95

      PHYS_P1_X = 16
      PHYS_P1_Y = 65
      PHYS_P2_X = 22
      PHYS_P2_Y = 110
      PHYS_P3_X = 27
      PHYS_P3_Y = 110
      PHYS_P4_X = 39
      PHYS_P4_Y = 65

      SKILL_P1_X = 16
      SKILL_P1_Y = 70
      SKILL_P2_X = 25
      SKILL_P2_Y = 100
      SKILL_P3_X = 29
      SKILL_P3_Y = 100
      SKILL_P4_X = 39
      SKILL_P4_Y = 70

      MENTAL_P1_X = 17
      MENTAL_P1_Y = 80
      MENTAL_P2_X = 30
      MENTAL_P2_Y = 100
      MENTAL_P3_X = 34
      MENTAL_P3_Y = 100
      MENTAL_P4_X = 39
      MENTAL_P4_Y = 90


    playergrowth.ini

    0 Nicht möglich!
    Geändert von Anamorph (29.08.2014 um 17:23 Uhr)

  2. Folgender Benutzer sagt Danke zu Anamorph für den nützlichen Beitrag:

    Mulchmann (29.08.2014)

  3. AW: Playergrowth.ini verändert -> kein Wachstum mehr

    #2
    Vorgartenkicker
    Registriert seit
    27.01.2014
    Beiträge
    8
    Danke
    3
    Erhielt 0 Danke für 0 Beiträge
    Tops
    Erhalten: 0
    Vergeben: 0

    Standard AW: Playergrowth.ini verändert -> kein Wachstum mehr

    Habs mir eigentlich schon fast gedacht... geht immer noch nicht. Scheint wohl was anderes kaputt gegangen zu sein Aber trotzdem vielen Dank!

    0 Nicht möglich!

Ähnliche Themen

  1. FC Internazionale Milano- Plötzlich kein Geld mehr
    Von Bayernfan96 im Forum Abgelegte Karrieren
    Antworten: 12
    Letzter Beitrag: 05.01.2013, 19:49
  2. FC Barcelona - Mehr als 100 Punkte, mehr als 100 Tore
    Von sid.vicious im Forum Manager FIFA 12
    Antworten: 192
    Letzter Beitrag: 05.01.2012, 13:53
  3. Antworten: 12
    Letzter Beitrag: 22.10.2011, 16:24
  4. Sauer Kein Sound mehr bei FIFA11
    Von Toerti22479 im Forum FIFA 11
    Antworten: 6
    Letzter Beitrag: 01.03.2011, 20:53

Lesezeichen

Lesezeichen

Berechtigungen

  • Neue Themen erstellen: Nein
  • Themen beantworten: Nein
  • Anhänge hochladen: Nein
  • Beiträge bearbeiten: Nein
  •  
Trusted Site Seal
Free SSL Certificate