Titel: Battlefield 4
Plattform: PC, PS4, PS3, One, XBox 360
Entwickler: Digital Illusions (DICE)
Publisher: Electronic Arts
Genre: 1st Person Shooter
USK/PEGI: -
Spieler: Offline / Online
Release: 29.10.2013

Entwickler DICE arbeitet nach wie vor eifrig daran Battlefield 4 mehr Stabilität zu geben, somit steht über Origin nun ein weiteres Update zur Verfügung. Der Patch soll vor allem den Netcode optimieren, so dass online ein flüssigerer Spielablauf gewährleistet wird.

Darüber hinaus geht es dem Sound-Loop-Bug erneut an den Kragen, welcher zum Absturz des Spiels führen konnte. Neben dem Client-Patch wurde außerdem ein Server-Patch aufgespielt, der den Shooter auf Version R16 bringt und für eine bessere Verbindung sorgen soll.

Folgend seht ihr nun das englische Log des PC-Patches:

  • Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this
  • Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “roadkilling” opponents
  • Fix for an issue where 4x the damage from a vehicle’s minigun would be applied to the chest when a player had the Defense specialization equipped
  • Fix for player tags not always showing when needed to, resulting in players shooting team members
  • Fix for graphical flickering appearing on terrain
  • Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode
  • Fix for a Defuse bug where none of the teams would win a round by letting the timer run out. -Fix for players getting stuck in the revive screen after being killed
  • Fix for players getting stuck in the kill camera after being revived
  • Fix for the game mode specific ribbons being counted twice in the multiplayer progression
  • Made NVidia 331.82 or later driver versions mandatory for all players
  • Disabled DirectX 11.1 on NVidia cards that have outdated drivers
  • Fixed driver version not being properly detected on NVidia Optimus systems
  • Fixed a minor crash that could occur when bringing up the scoreboard
  • Fixed one of the issues related to the so-called “Netcode” (see below for details)




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