Zitat:
	
		
		
			gr:AddAsset(stadium, lod, "adboardambient",                    "data/sceneassets/stadium/${db.stadium[?].prefix}_${db.stadium[?].stadiumID}_${db.stadium[?].lightType}_container_0.rx3", priority)
    gr:AddAsset(stadium, lod, "adboardscrollingambient",        "data/sceneassets/stadium/${db.stadium[?].prefix}_${db.stadium[?].stadiumID}_${db.stadium[?].lightType}_container_0.rx3", priority)
    gr:AddAsset(stadium, lod, "adboarddigitalambient",            "data/sceneassets/stadium/${db.stadium[?].prefix}_${db.stadium[?].stadiumID}_${db.stadium[?].lightType}_container_0.rx3", priority)
    gr:AddAsset(stadium, lod, "adboarddigitalglow",                "data/sceneassets/stadium/${db.stadium[?].prefix}_${db.stadium[?].stadiumID}_${db.stadium[?].lightType}_container_0.rx3", priority)
    gr:AddAsset(stadium, lod, "adboarddigitalglowambient",        "data/sceneassets/stadium/${db.stadium[?].prefix}_${db.stadium[?].stadiumID}_${db.stadium[?].lightType}_container_0.rx3", priority)
    gr:AddAsset(stadium, lod, "adboardsingledigitalambient",    "data/sceneassets/stadium/${db.stadium[?].prefix}_${db.stadium[?].stadiumID}_${db.stadium[?].lightType}_container_0.rx3", priority)
    gr:AddAsset(stadium, lod, "adboardsingledigitalglow",        "data/sceneassets/stadium/${db.stadium[?].prefix}_${db.stadium[?].stadiumID}_${db.stadium[?].lightType}_container_0.rx3", priority)
    gr:AddAsset(stadium, lod, "adboardsingledigitalglowambient","data/sceneassets/stadium/${db.stadium[?].prefix}_${db.stadium[?].stadiumID}_${db.stadium[?].lightType}_container_0.rx3", priority)
			
		
	
 es steht somit alles in den rx3 und dort in den 0.rx3 drin, somit ist das Ganze Stadion gebunden und nicht so einfach änderbar