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Creation Master 16 [Beta 1]
GUI based Editor for FIFA 16
A FIFA Master project
WARNING! – Editing FIFA 16 could damage your installation of FIFA 16. It is strongly recommended that you make back-up of your FIFA 16 files before to start editing.
What’s new
Country
The National Team cannot be selected from the Country Page but you can do it from the Team Page. In this way you can mark as a National Team both a male and a female team. In the Country Page it is shown the male National Team only.
Team – Formation
Each team must have its own formation. A team cannot use a generic formation.
When a new team is created the current team is used for presenting some data and, if the players are created, a roster with “similar players” is generated. Where similar player means a player with same age, role and nationality but a different look.
CM 16 support some of the automated features of the RevMod patch. For Teams it is possible to do the following:
- Set the Adboard used for the team (if not specified for the tournament)
- Set the ball used by the team (if not specified for the tournament)
- Set the scarf used by supporters
- Set the goal net when the team plays at home.
- Set the manager (texture and model)
these features are available in game only if the RevMod patch is installed.
Player
In CM 16 it is possible to set the Gender (male or female) and the “emotion” of the player.
Generic face system is completely different, generic textures cannot be modified. CM16 creates dynamically the face texture combining skin and facial hair for rendering in 3D.
A Fast Hair Selection button allows to quickly choose the hair type.
FIFA 16 supports specific tattoos for players.
Stadium
Stadiums have only day and night versions (no sunset nor distinction between clear and overcast days).
Weather
FIFA 16 supports 9 different types of weather and the probability can be set for each Country.
Competition – Tournament
CM 16 support some of the automated features of the RevMod patch. For Tournaments it is possible to do the following:
- Set the Adboard used for the team tournament
- Set the ball used by the team tournament
These features are available in game only if the RevMod patch is installed.
Kit
CM 16 support some of the automated features of the RevMod patch. For Kits it is possible to do the following:
- Set a specific kit for a tournament
These features are available in game only if the RevMod patch is installed.
Formation
Can be specified the audio.
Database Expansion
For CM 16 the expansion of the database allows to have up to 2048 formations (instead of 1000) and up to 65536 player names (instead of 32000).
FAQs and Notes
When using Open – FIFA 1X the program crashes or it appears the message “fifa.fat not found”
Probably you do not have a regular installation of FIFA , try using Open – Select All
Can CM16 open XBOX files ?
CM 16 is for editing PC version, XBOX is not supported.
When using CM16 I cannot see players or team previously modified with FIFA 16 internal editor. Why?
Editing with CM 16 and in-game editing are incompatible. This is not a bug, it is the way FIFA 16 works. When you start to edit with CM16 you should remove squad files from the folder Document\FIFA 16. You can make in-game editing on a version of FIFA modified with CM16 but, if you use CM16 again, you are going to lose all your in-game editing.
Can I import files from previous FIFA versions, like head models or textures ?
Some Rx3 files have a different format like for example head models and cannot be reused. Other like for example kit textures are different but still compatible.
I change the order of the bench players and save but, when I reopen, the order is not saved.
In the database all the bench players have the same description, there is no way to discriminate the order in the bench.
Some boots and some balls do not have a name but appear as a generic Shoes n. X or Ball n. Y.
Those are shoes (or balls) present in the game but not described by a string in the language database. You can add it.
Why can I only work with the default squads and not the updated ones?
CM modifies the default database of FIFA so every time you create your own squad file or download a squad update from EA, the game will use it instead of the default database and you cannot see your changes in game.
More: every time you modify the default database all the files created with a previous database become unusable and the game ask you if you want to delete
Which files I need to backup for my edited data to remain?
CM16 works with the files in these folders:
data\db
data\loc
dlc\dlc_FootballCompEng\dlc\FootballCompEng\data\c ompdata
License
Creation Master 16 (CM16) is freeware and is provided ‘as-is’, without any expressed or implied warranty. In no event will the author(s) be held liable for any damages arising from the use of this software.
Credits
Rev Mod Patch is a creation by Scouser09.
Decompression of lzma and EASF format is possible thanks to courtesy of Malloc84.
btw. es ist scheinbar nötig das Tool als Administrator zu starten, da sonst eine Fehlermeldung aufploppt beim Starten/öffnen der Datenbank!
Falls sich der CM nicht öffnen lässt:
Lesezeichen